I probably own way too many of them tbh. Here are a few of my favorites:
CLANK! is a deckbuilding dungeon crawler all about stealing valuable artifacts from a dragon's hoard (and escaping the depths before you get deep fried.) Throughout your time in the dungeon, you'll invariably make Clank! which is noise the dragon uses to hunt you down. You'll find better treasure the deeper you go, but that also means a longer, more dangerous climb back to the surface. Also, if you lose all your HP in the dark depths (the lower half of the board), you straight up lose the game. Risk and reward, baby! I've probably played this game at least a hundred times and it's still pretty fun.
The Search for Planet X is more of a logic puzzle than a board game, but I love it. It's the only game in my collection that requires an app to play (or web.planetxapp.com unofficially) which kinda sucks, but it's integrated very well and everyone can easily use their own devices to play. Also, it includes a solo mode where you can play against a bot. The app randomizes the objects in each sector of space and gives each player information for their eyes only. After which, they survey the sky, research, and publish theories about their findings. Every object in space has different rules: Asteroids always appear next to another asteroid; comets can only appear in certain sectors; there are empty sectors, but Planet X always appears empty, and so on. The game ends once someone deducts the location of Planet X and all the other players get a chance to guess. If this sounds like something you'd be into, give it a go! If it seems boring to you, skip it.
Suburbia is a city building game and the theme is exactly what you think it is. You're trying to grow your borough and have the most population at the end of the game, while also accomplishing your own (possibly) sinister agenda. More on that in a bit. Many of the tiles you build affect your income and reputation in some way, often rewarding you for clever placement or even allowing you to profiteer from other boroughs. Say, if you build a homeowners association, you get $2 from the bank whenever anyone builds housing. Office buildings and freeways gain extra income when surrounded by businesses. Some buildings have negative effects as a trade-off. A landfill is cheap and great for getting income early, but your reputation will tank if you put it next to anything that isn't a lake. There's also a limit on how fast your borough can grow in the form of literal red tape. As more people move in, it becomes more expensive and difficult to maintain. Once you cross red tape on the population board, you immediately lose one income and reputation, and both can go into the negative. Lastly, there are the goals. A few public goals are dealt along with a secret goal for each player. All goals award extra population at the end of the game, though in case of a tie, neither player wins the population. Some of these goals range from "I'm afraid of lakes" to "I'm a filthy capitalist who wants to artificially limit housing" and even "I just really like airplanes" also "I'm a civil engineer and that means I really, really like it when government buildings touch each other ππ" and finally "I'm a socialist and I think corporate businesses can get the fuck out of my borough." Anyway, cool game.
Wow this got way too fucking long oops
