Gardens “grow” when someone dies on a pile of flowers or any other plants other than grass. If they spill blood while dying, this “nurtures” both the plants and body and allows the body to revive while also joining the life force of the plants, creating a new plant/humanoid hybrid known as a Garden. Often times, they lose their memories of their past life and go off to find other Gardens to live with.
Gardens' upper halves are humanoid while their bottom half resembles a jumble of flowers and plants, like a bouquet of sorts. Their skin, hair and eyes come in a variety of colors as the color of the flowers they died atop of dictate such things. They also come baring fangs and long claws. Long tentacles, often tipped in thorns, help them move around.
Gardens have always formed from those who die in bloody ways atop the flowers and plants. This means Lost Souls cannot become Gardens as they have no blood to spill. Creatures born of the Void also cannot become Gardens because the Void bodies melt in the light.
As plants, Gardens are strong against anything related to earth, water and other plant life. On the other hand, they are weak to extreme heat and flame. The constant light of The Ageless Black and the relatively healthy soil allows them to live long and be relatively hardy against most attacks.
Habitats
Light and Soil- As long as the soil is healthy and there is ample light, a Garden can live comfortably anywhere. They don't necessarily need water, but they do treat it as a plus. Because they don't need the brightest light, they can live in the thin woods of Piano in the Woods and other similar places.
Common Locations Examples
Piano in the Woods, Devil's Playground, Widow's Cathedral, Someone's Payphone, the Sleeping Highway
Skills and Abilities
Natural Gift- Gardens control the earth and plants in their immediate surroundings, as well as any water nearby
Poison and Stench- Gardens are immune to poison and generate poison from their thorn tips. Those without poison can release a stench from their roots. It's rare for a Garden to have both of these abilities.
Improved Stats- Due to the constant light, Gardens have improved Stamina, so they can fight for a long while. They are also very agile with their roots and tentacles.
Additional Limbs- Gardens move via roots and tentacles and can generate more as long as their soil is healthy enough
Healing- Given enough time in healthy soil and strong light, a Garden can heal itself from near death wounds.