Finished my one-shot of Princess Drive. Very interesting game, and also very breezy - we clocked around 2 hours for the full session, plus a little more for break and after-session chat.
The structure of the session emulates the feeling of an episode cartoon very well. You have a segment that's more or less Slice of Life, introducing the characters and the special participants that will be the center of the mystery. Since we played with a pre-made scenario, we had handouts detailing that certain PCs would have a established relationship with NPC 1 or 2, and split accordingly. All PCs get to have a small scene with their friend/rivals, playing out their relationship and also learning what is troubling them.
After having that initial scene and setting up the drama, we move to the Investigation Phase, where PCs dig into what's happening. To do so, we discard cards from our hands to make use of our Life Tags - these are personal details you choose when creating a character, like favorite food, part-time job, dreams, etc. For example, I used my favorite food "Pizza" to get together with one of the troubled NPCs and relax with her, while learning that she was having issues with her little sister and giving some sage advice. Other PCs do the same, and if all goes according to the plan, we learn not only details about this mystery, but also earn special mystery Tags related to the problem at hand.
When all PCs have done their investigation actions, we draw back to the full hand and move to combat. Even that is pretty straightforward, the map is fairly small (I think 8x8) and there's not much resistances or stats to keep track off. You can still pull off some impressive combos, if you know how to set them up (one of the players attacked 3 times in the same turn by managing to discard almost their entire hand with some clever equipment), plus there's incentive for players to "team up" by exchanging cards and setting up better attacks. You can also use a Joker card to have an all out attack, where all players attack in that same turn. With the main boss defeated, we close the combat up with attempting to purify them, and using the previously acquired mystery Tags that we learned about during our investigation to do so, solving the issue at hand.
The battle felt a bit too easy, maybe due to having 4 people when the game is really meant to have 2 or 3 PCs, but it was still a lot of fun. We all had some good fun scenes, emotional moments, and I got to set everything on fire (for justice)