• He/Him

30s || πŸ‡§πŸ‡· || Plenty of smut repost so πŸ”ž|| Occasionally random thoughts and/or games

Last.FM

posts from @Adell tagged #video games

also: #videogame, #videogames

You are Neil Conrad, CDI agent. Awoken by the news of a murder, you rush into a case that will soon turn your life and the whole solar system upside down. Ask questions, collect evidence, and put the pieces together until the ugly truth reveals itself... or not.

The story branches and ends based on your actions. There's no going back. Sure, you can rush your way to the end – if you don't mind paying the price. Play your cards right, and you might make it out alive.

Some questions don't have a right answer. Will you sell out a friend to protect your family? Will you endanger a loved one in exchange for public safety? Will you keep the peace or reveal the horrible, world-shattering truth?



Adell
@Adell

I'm not going to get into this for reals, not just due to the time investment but also because one hour of playing made my hands hurt, but I appreciate that the fast paced gameplay includes *teleports behind u* as a mechanic, and also that I can have fun while playing with this one dude that had hundreds of matches



I was not expecting "China (possibly) curbstomping gacha gaming" as end of the year news, but you know what, let's roll with it

Online games will now be banned from giving players rewards if they log in every day, if they spend on the game for the first time or if they spend several times on the game consecutively. All are common incentive mechanisms in online games.

Shares in Tencent Holdings (0700.HK), the world's biggest gaming company, tumbled as much as 16% at one point, while those of its closest rival, NetEase (9999.HK), plunged as much as 25% after the National Press and Publication Administrations published the new draft rules.

Shares of tech investor Prosus (PRX.AS) followed Tencent lower, losing 14.2% in early trade on Friday and were among the biggest fallers on the pan-European stock index (.STOXX). Prosus owns a 26% stake in Tencent.

"The removal of these incentives is likely to reduce daily active users and in-app revenue, and could eventually force publishers to fundamentally overhaul their game design and monetisation strategies," said Ivan Su, an analyst at Morningstar.

Games are also banned from offering probability-based lucky draw features to minors, and from enabling the speculation and auction of virtual gaming items.


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