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posts from @Adell tagged #video games

also: #videogame, #videogames

Most of the times someone is accused of child labor, they don't reply with "yes, and"

Roblox is here to change that

(article transcribed below)

Roblox remains a gigantic phenomenon, boasting monthly player numbers of over 200 million - close to double the entirety of Steam - and a pattern of growth that defies the recent struggles of the wider games industry.

It also remains controversial, as exemplified by People Make Games' accusation in 2021 that Roblox is "exploiting" young developers on the platform, with many of those developers under the age of 18.

The accusation then involved the system of paying developers a fraction of their in-game earnings via Roblox's in-game currency, Robux, and Roblox also selling those Robux at much higher price than it buys them. This largely remains the same today, with 1000 Robux currently cashing out at $3.50, while buying 1000 Robux costs the equivalent of around $12.50.

At the time, Roblox issued a statement to Eurogamer that spoke in general terms about the growth in the total amount of money earned by its creators, the coding skills they learn, and the various support programs Roblox makes available to them.

In an interview with Roblox Studio head Stefano Corazza at GDC in late March, where a new suite of AI-powered creation tools was demoed, I asked about the reputation Roblox hac gained and the notion that it was exploitative of young developers, since it takes a cut from work sometimes produced by children.

"I don't know, you can say this for a lot of things, right?" Corazza said. "Like, you can say, 'Okay, we are exploiting, you know, child labour,' right? Or, you can say: we are offering people anywhere in the world the capability to get a job, and even like an income. So, I can be like 15 years old, in Indonesia, living in a slum, and then now, with just a laptop, I can create something, make money and then sustain my life.

"There's always the flip side of that, when you go broad and democratised - and in this case, also with a younger audience," he continued. "I mean, our average game developer is in their 20s. But of course, there's people that are teenagers - and we have hired some teenagers that had millions of players on the platform.

"For them, you know, hearing from their experience, they didn't feel like they were exploited! They felt like, 'Oh my god, this was the biggest gift, all of a sudden I could create something, I had millions of users, I made so much money I could retire.' So I focus more on the amount of money that we distribute every year to creators, which is now getting close to like a billion dollars, which is phenomenal."

At this point the PR present during the interview added that "the vast majority of people that are earning money on Roblox are over the age of 18".

"And imagine like, the millions of kids that learn how to code every month," Corazza said. "We have millions of creators in Roblox Studio. They learn Lua scripting," a programming language, "which is pretty close to Python - you can get a job in the tech industry in the future, and be like, 'Hey, I'm a programmer,' right?

"I think that we are really focusing on the learning - the curriculum, if you want - and really bringing people on and empowering them to be professionals."

For more on Roblox, its new features and big push into AI, it's worth reading our full Roblux Studio interview.



lokeloski
@lokeloski
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Space-G
@Space-G

They just believed it was canon that they were a girl, because the fan translators had no choice but use the feminine-gendered word "criança" (child).

But unless they juggled the phrases in a unrealistic and fucked way, like suppressing pronouns sometimes to repetitively use "a criança" and make sure the reader knew they were referring to the WORD and not the actual child, than it would never be translated.

I believe that, as Portuguese stands right now, we cannot have a "properly" losslessly translated Undertale. Elu is treated more as a "third, non-binary gender" instead of a true gender neutral, if that makes sense.


Adell
@Adell

I love little 'mistranslations' or just spotting details where folks clearly had issues adapting certain texts to my language. Recently I played through Wolfenstein: Youngblood in portuguese and the game revolves around these key locations around three towers called The Brothers

The translators kept the name intact, meaning they are still called "Brothers" in portuguese dialogue, however the word "tower" is female gendered. Meaning that every time they were referred to, someone would say "As Brothers" (like "The brothers[female]") which deeply amused me.



A cute white pomenarian dog covered in mud, splashing around a kitchen with the game title Doronko Wanko on its right

Doronko Wanko

『DORONKO WANKO』 is a DORONKO Action Game. In this game, You can become a cute, innocent Pomeranian, make your master's home messy and dirty. "Will the master be angry with me?" Don't worry. Because you are a sweet doggie.

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Boomeroad

BOOMEROAD is an exhilarating action-adventure game in which players slide along boomerang rails you will create. The game is set in an ancient ruin floating in the sky, and the player slides through the vast skies at their own will while searching for the Artifacts.

A spherical, white robot with a LED screen on its front displaying an intense expression is launched through the left side of the image, while three yellow robots, one with a helicopter blade on top of it, one in the shape of a crab and another with two chicken-like legs are positioned on the right, with suspicious expressions on their LED screen faces

NOTTOLOT

NOTTOLOT is a free play robot hacking action game. The main character, Rolly, uses his "hacking ability" to control four enemies and escape from a robot production factory!