idle thought: I would love for the generally creatively stale survival craft genre to get like... make a game and hire a metallurgy historian on your dev team to really spice things up. There's all sorts of other non copper/iron/silver metals that were used in metallurgy back in the day. where's my fuckin knives made of bismuth alloy, that was actually a thing. You could make shit so much cooler by bringing a wider sense of history (though that's true of most games)
I would love more influences of old/medieval in media to draw upon greater historical detail. Every time I hear that a popular way of handling an aspect of worldbuilding is drawn from D&D or some other source younger than my grandparents I end up wondering what's being passed up in favor of these shorthands.