The frozen wasteland that is the fetid glacier. Heinous goo coats the surface and regularly rains down, provoking nausea and despair in any unfortunate enough to find themselves here. But beneath the surface our kobolds have carved out a cozy lair, safe from their enemies.
While the fortress is able to produce its own food, clothes, and steel, several important resources, primarily lumber, are entirely dependent upon imports. With a frozen wasteland on the surface and a forgotten beast rampaging through the caverns, local wood production will be stalled until either the caverns are secured or the underground tree farm is completed.
Due to a lack of local wood production (as well as an initial lack of crops), The industrious inhabitants of Routwhiskers have made use of other local resources instead. Jet pots are used as an alternative to wooden barrels, their lighter weight even making them superior for hauling.
(note, the below requires the bone crafting and the fermented milk mods, respectively)
Animal bone provides an alternative resource to wood for other important furniture like beds and storage bins.
And while it is no longer our sole source of alcohol, our kobolds still produce occasional batches of pig milk liquor alongside more traditional plant and fruit based alcohols.
Routwhiskers is slowly coming together, and several major projects have all been completed within a short timeframe of each other.
Watermill powered millstones have replaced querns, increasing efficiency and making dyes and flours actually worthwhile to mass produce.
The tree farm has successfully been flooded and drained, and within a few years should start producing wood.
A magma tube was discovered in the second cavern layer, and now magma smelters and forges will reduce pressure on our limited stockpile of coal coke, allowing it to be used exclusively for steel, and allowing us to produce enough steel to equip a proper professional military squad, rather than the poorly equipped and ad hoc militia currently active.
