☭ Leftist πŸ¦… Murican β™₯️ Undertale/Deltarune Fan


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claret
@claret

aaand some doodles I did during sessions. As you will eventually come to realize, MANY of my (ttrpg) characters fall under a certain Brandβ„’

that brand being flat-chested ladies with freckles--frequently with face scars and/or short hair and/or wings and/or wretched gremlin energy


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in reply to @claret's post:

in reply to @claret's post:

this is so cute and expressive!! I really love the interactions you did while playing ;;

also I fucking ADORE pathfinder, I played 1e with my brother when I was younger during the 'everyone hates d&d 4e what do we do' crisis and have been going absolutely feral for pfd2e since it released, it's really nice to see another person talking about it!! <3 <3

Thank you! I admit I was initially very Sour Grapes about pf2e "It's too much like 5e! But I like crunchy!! >:( Fine, I'll play it but I still wanna play 1e more!"

and ate my words within like two sessions because it's actually such an improvement over 1e because it streamlines all the bloat while still letting every character feel unique and feeling like pathfinder (one of my biggest complaints about 5e is how every Cleric feels like the same Cleric and every fighter feels like the same fighter, etc etc)

ah, I miss playing pathfinder

yeah!! it's a really fun system that they've made that feels both open enough to allow for creativity and a basis of homebrew but not-so open that it feels as... skeletal? as 5e, plus the versatile heritage system &, like you mentioned, the sheer variety in classes and what they can do lets you build up something entirely unique every time you do it

an entirely fair first though though, the jump to more 'modernized' tabletop was a harsh one. my little heart still looks back fondly on having 5 billion skills for every situation even if it was So Fucking Annoying at the time LMAO

Yeah our DM let us play with the uhh "free archetype" variant rule and it definitely helped make each character feel more unique and more pathfinder-y

I also really like how AC/BAB/skills scale with your level. It's such a good solution to one of the main issues of 1e where once you get above like level 10-12, the balance breaks down and you have to have ridiculously high lethality fights and enemies to compensate for how game-breaking high level PCs are

and then 2e has scaling baked into its core mechanics and it becomes way less of an issue