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thecatamites
@thecatamites

already seeing the start of the inevitable industry revisionism by which the embracer, microsoft etc layoffs become the fault of too many grappling hook games on steam. we are encouraged to grow up and resemble the financial adults in the room, never mind that those adults are currently giggling and trying to stick their fingers in the wall sockets; market logic can never fail, it can only be failed, because people are not making things that are (gestures vaguely) you know, more commercial, and unique but still have a built-in audience, and have enough budget but not too much budget, or something. they are not making money because they are not things that make money. please pay me $50,000 in consultancy fees.


bruno
@bruno

whenever you see some linkedin parasite making broad pronouncements about the State of the Market, go and take a look at their older posts and check how deep into 2023 they were promoting 'web3'


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in reply to @thecatamites's post:

See, I'm betting on something with enough visibility and investment behind it that people will feel its supposed crash - more specifically, either Final Fantasy XVI or whatever Square calls the next part of their Final Fantasy VII remake series.

On a different note, the second paragraph really hones in on what's always bothered me about realism within the video game industry: it's only ever deployed to encourage people to resign themselves to the (what they perceive as) the present reality. "Let's be realistic" carries with it the insinuation "Let's not do a damn thing about what I'm calling reality", EG the people who reported on the crunch that went into Red Dead Redemption 2 and insisted they had to review it anyway.

EG the people who reported on the crunch that went into Red Dead Redemption 2 and insisted they had to review it anyway.

Or the amount of hemming and hawing they did before deciding to review Hogwarts Legacy because of Joanne's abhorrent views, and tiptoeing around the blatant antisemitism in the game on top of said views.

Actually, now that I think about it, a sequel to the wizard game would probably have such an outcome, cause it's not like you can be mystified by the world twice.

It will certainly be interesting to see it play out. On a side note, it's honestly incredibly amazing what Warshaw was able to accomplish given such a Herculean task! While he should have never been forced to undergo it in the first place, it's damn impressive what he did. The documentary he helped create called Once Upon Atari is honestly a fascinating look into that time and a great snapshot of the Games Industry's hubris that still exists today, albeit playing out both differently and similarly than it did in the early 80s