AngelEssence4

The Kindergarten Dragon

That one pacifier-addicted dragon that your caretaker warned you about. Goofy transgirl and general rapscallion πŸ³οΈβ€βš§οΈ
Tends to give πŸ’œπŸ‘ responses


hellgnoll
@hellgnoll

It was very depressing watching people on the itch forum yesterday bending over backwards creating baroque explanations why Link's Awakening DX HD tooooootally wouldn't get taken down by Mr. Nice Nintendo

Literally directly talking about AM2R and how it got taken down and like "ah but see here's how those devs made nintendo angry, which this definitely doesn't do!"

I know everybody has mad nintendo nostalgia but ppl really gotta understand they're dealing with a fundamentally evil company


twilight-sparkle
@twilight-sparkle
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PuddlesTheVaporeon
@PuddlesTheVaporeon

Nintendo has this weird, backwards mindset where they believe that even their own games are competing with newer releases. They will genuinely refrain from re-releasing an older, emulated title if they worry it could possibly cut into sales of a huge upcoming release. New Zelda coming out? They're going to be very careful about releasing Oracle of Ages/Seasons on the switch for the next 6 months or so, if ever.

Take that, and add the factor of someone else making a Zelda remake. Sure, it's free. Sure, it would make their fans happy. But there's a chance, they believe, that fans would rather play this PC port of Link's Awakening DX over, say, Breath of the Wild 3. They can't have that, so they shut it down immediately, without hesitation. This applies to Mario, Metroid, whatever. While nobody could have predicted that Nintendo was making their own Metroid 2 remake at the same time, it's pretty likely they would've nuked AM2R from orbit, anyway, because they truly believe that their own fans playing a fan game to celebrate their IP is cutting into sales, somehow.

It sucks, they suck, this practice sucks. I don't even know if their core belief about "X could cut into sales of Y" is even true, and I suspect it may not be when you think about how people who want that new fancy blockbuster title are going to choose it over replaying a gameboy game, but even IF it's true, the practice is still disrespectful for fans of Nintendo's IPs

Yes, they will almost certainly abuse copyright and smack that gorgeous gameboy port down. I find it weird people would ever be in denial about such a thing


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in reply to @PuddlesTheVaporeon's post:

Every game company acts this way, to the extent that I'd swear it's a collective insanity across the industry. My evidence: How many games from the 2000s have had their source code published? Even by companies that have basically gone extinct, there's this feeling that showing what went into the very real cultural heritage of a generation is just never going to be allowed.

Game Developers: Steal from work, save everything, consider leaking it in future.

That's kinda true, honestly. I'd make an argument that Nintendo is Extra Bad at this behavior, but the fact that we've never really seen open-sourcing of old games as a standard definitely shows a trend.

Fully agree; Game Devs please do this. It'll be really, really funny a decade or two later and you'll likely preserve some piece of media that could vanish if never physically distributed :)