all possible die rolls, for all possible weapons, autoupdating so i can fiddle with HP, ARMOR, DAMAGE bonus, and ARMOR PIERCING and view the likelihood of different results, how many shots on average it will take to destroy each vehicle, etc.

all possible die rolls, for all possible weapons, autoupdating so i can fiddle with HP, ARMOR, DAMAGE bonus, and ARMOR PIERCING and view the likelihood of different results, how many shots on average it will take to destroy each vehicle, etc.
probability theory and spreadsheets: two great tastes that taste great together
Spreadsheets: Incredibly useful, pleasing to look at once complete, and sometimes a nightmare to get set up and the motivation to make them.
step 1. make it so the numbers are the least important part of the game
step 2. make the numbers really good