Clara | 27 | Bumblefuck, NJ
Farewell chost | Emotes | Commissions

ACNH IDs:

MA-1981-5432-5238

DA-0342-7833-8925




I'm an amateur illustrator who'd like to someday do that whole "art" thing for a living. In the meantime, I'm hyperfixated on Monster Hunter, Mega Man, polearms, and probably several other things. Also aspiring to become an IRL amalgamation of leading ladies from Professor Layton games (officially girlpilled since 3/25/2023!!).



Cats:
Roxy | Lucy




Tools of the trade:

  • · 0.7mm HB #2 Bic Velocity mechanical pencil
  • · Artist's Loft kneaded eraser
  • · Factis BM2 mechanical pencil eraser
  • · Samsung XCover 6 Pro's camera (formerly Galaxy S5)
  • · Snapseed
  • · GNU Image Manipulation Program
  • · Aseprite



The Resistance emblem from Mega Man Zero in the colors of the trans pride flag.

"Lives with plenty of food and comfort... People have stopped bothering to think with their heads... There may still be some people who want to do something. If we could somehow let those kinds of people know what Dr. Weil is really thinking... We might be able to change Neo Arcadia."  -Ciel, Mega Man Zero 3


I've talked about it a fair bit already in the posts of the WIPs, but I decided to repurpose my old D&D character Éclair and her girlfriend Rosamund as characters in the same setting as sorXa, though they'd certainly be in a different resistance cell from her and her comrades, and possibly might never meet.

Longer alt text describing Rosamund: On the left, a Black human woman in red and white armor with some gold accents, worn over a loose grey jumpsuit. She has a backpack of sorts, which is red with a white-trimmed yellow light on top. In her robotic right hand, she holds a black and white labrys-like axe with a beam of yellow energy emitted like a spearhead. On her armor and axe are circular yellow gem-like adornments, some of which are emitting light (mostly on her right side and on the axe, as well as on top of the backpack). Her belt buckle and the buckle for the collar of her jumpsuit resemble upwards-facing horseshoes. She's about half a head taller than the gynoid.
Longer alt text describing Éclair: On the right, a gynoid with short, curly black hair, glowing white eyes, slate grey artificial skin on her muscular-looking body, and pale golden adornments on her arms. Dark lines run from her tear ducts to her cheeks, and then down her face, and she has pale golden headphone-like structures in place of ears. She wields a three-lobed bollock dagger (or sorts) in her left hand, and electricity courses from her hand across the weapon. Light is emitted from the three gem-like parts on her "gauntlets", as well as the one set into her left shoulder. She has a small pistol strapped to her right thigh, and she wears a khaki cargo jacket that has been converted into a vest, as well as a black neckerchief with a boxy lightning motif. She's about half a head shorter than the human.

Some design notes under the cut:


Originally Éclair was a Dex-based human Fighter descended from the vaati (think the Wind Dukes of Aaqa, not the Zelda villain, though his English name was probably based on them), so she had some control of storm magic. Taking inspiration from that, she's now a gynoid who can use the electricity generated by her body offensively, and she primarily focuses on covert operations (if her MO were a gameplay style, Metal Gear would be my first point of comparison). I simplified her weapon set down to just a dagger (based on this one, apparently of French origin) and what's basically a PSS silent pistol (I considered giving her a buster gun, but I figure that's too visible if she's in a scenario where she needs to go unnoticed, and I figure if she's ever in a scenario where kinetic projectiles are ineffective she can probably just go Sheev Palpatine on her enemy's ass); previously she had a Swiss saber, a bollock dagger, a bow, bolas, throwing knives, a backup shortsword... you get the picture. The nodes on her body only glow when she's channeling electricity through them, so they're not much of a concern as far as sneaking is concerned. The clap of her dummy thicc asscheeks, though...

Rosamund never got much development because the campaign fizzled out before she actually showed up, but she was originally conceived of as a human Cavalier Fighter and later switched to being a Marshal (basically my own homebrew conversion of the 4e Warlord to 5e; her subclass was Warlord, even, which in my take on the class was basically halfway between Fighter and what the class was normally). Her armaments were much closer to what she has here - a fairly typical trio of pollaxe, longsword, and rondel dagger. She also wore red plate armor (with a sallet, of course) and had a horse named Friedrich Wilhem XXXII. Here she instead has a labrys that's kinda sorta like a pollaxe (just one that has two axe heads instead of a bec de faucon or a hammer), which can also be used as a really weird hand-cannon by firing beams from where the energy-dague is currently, and then she also a robotic arm that can punch like a motherfucker is she's disarmed (she uses less intrusive prosthetics - if any at all - when she's not expecting a fight). She also has a shield generator on her left arm, which takes the same batteries buster pistols use (you can see the bottoms of two of them, one on either side), and is projected from the large nodes on her forearm and hand. I'm still not 100% sure on where power for the labrys-cannon comes from - I'm thinking it's that generator/battery on her back, and the red on the inside of her robot hand is some material that allows the transfer of power into the labrys-cannon's haft. Her robotic arm is also part of how she can even wield it in the first place, given its heft. As far as her role in this setting, I'm envisioning that she's normally part of a squad of mech pilots, where she's their officer, though I imagine her mech would be on the small side relative to others in the setting - more like the walkers from Sonic Adventure 2, or one of the smaller types of ride armor from Mega Man X at most. And then when needed, she can pull her axe out of its holster on her mech and start busting heads on foot, as well.


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