
Clara | 27 | Bumblefuck, NJ
Farewell chost | Emotes | Commissions
ACNH IDs:
MA-1981-5432-5238
DA-0342-7833-8925
| I'm an amateur illustrator who'd like to someday do that whole "art" thing for a living. In the meantime, I'm hyperfixated on Monster Hunter, Mega Man, polearms, and probably several other things. Also aspiring to become an IRL amalgamation of leading ladies from Professor Layton games (officially girlpilled since 3/25/2023!!). |
Tools of the trade:

| "Lives with plenty of food and comfort... People have stopped bothering to think with their heads... There may still be some people who want to do something. If we could somehow let those kinds of people know what Dr. Weil is really thinking... We might be able to change Neo Arcadia." -Ciel, Mega Man Zero 3 |
Mostly did this as an exercise in picking out GBA-compliant palettes (which I may or may not have pulled off, since there may be other limitations I'm unaware of), but any excuse to make Eggbug fanart is a good one! Apparently the GBA (and SNES) actually uses 15-bit color, which someone helpfully converted to 16-bit RGB levels so you can do it in art programs that don't support weird color ranges. I actually had a few other colors picked out that I didn't use, and even then I came in under the "16* colors per sprite" limit, so if I wanted I could probably actually do a few more intermediate colors and smooth the shading out a bit more.
*15 if there's transparency, since that takes up a color; either way this is only 8 + alpha, so 7 more colors is plenty of wiggle room
(Just kidding I'm bad at Mega Man and need the normal type too, oh god oof ouch ow my ceramic titanium)
"oh wow, @gundam-screencaps has 12 notifications, did it post g-witch again? ... yup, there it is"
i like this website lol <3