• they/them

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senegart
@senegart

This morning I started up the new Pokemon, and like the past couple generations it uses a "what do you look like" prompt in place of the old "Are you a Boy or a Girl?"

A lot of games are going this route, and while the body types shown are still a restrictive normative "masculine"/"feminine", overall I view it as a small positive step in the right direction to support trans, non-binary, and genderqueer folks of all sorts. And so it's pretty disappointing how quickly the game undermines that by immediately and transparently using "Look" selection as a full binary gender determination - I picked the "feminine" Look and within a few minutes I was getting addressed with "Miss", "daughter", "she/her", etc.

Games like Pokemon are stuck in a bizarre half-state of seemingly wanting to present a more inclusive experience for folks while also totally not knowing how to deliver on that in gameplay and writing.


senegart
@senegart

i had to scroll allllll the way back to one of my first-ass posts i ever made on this site to rechost this, because jesus christ it's still happening.

(this is a Fashion Dreamer chost)

if you've just taken gender binary and relabeled it "Type A"/"Type B", carrying along the norms and restrictions of that binary, you haven't done anything! that's the same shit with a different name! it's a peeling, hastily applied label over "Girls and Boys"! fuck!


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in reply to @senegart's post:

Yeah :(
When the leaks happened I ended up downloading it because I wanted to make sure of a few things before I ended up spending money on it(the extent of clothing customization and whether or not they'd just assume gender anyways) and yeah... it was kinda nice seeing that after the pre-set you could just pick basically anything, but while doing that it made me kinda feel "hm... if it's like this, why are there 8 options?" in the back of my head, and then the start of the game it's just a constant "miss miss miss miss" bomb, it felt really bad

the dialogue makes this really strange; I could have sworn it wasn't this egregious in Arceus (it just used your name a lot, if I recall correctly), but I went with [boy head] in this one and after the chara creation felt happy because of how long-hair androgynous the figure was, and then... kept being called Master by the professor guy. Which, as an antiquated expression with/without other connotations is one thing, but I was wondering what the other version would have been - somehow Miss feels so more gendered, somehow?

in reply to @senegart's post:

Gosh I hated this so much in stuff like Legends Arceus. The game presents you with a bunch of short hair and long hair face types, I chose one with short hair. The entiiiiiiiiire rest of the game was spent listening to the professor call me "my boy" "be a good lad" etc 😫 Honestly would rather have had the "Are you a boy/girl?" prompt, having long hair = girl, short hair = boy is a worse way of enforcing the binary than just asking the player which set of pronouns to use on them lmao

ough, that's so disappointing to see, especially after xseed/marvelous included they/them pronouns in the wonderful life remake so recently. I know in this case fashion dreamer is by a different developer, but to lack this in a game trying to be all about self-expression... c'mon y'all. Hoping xseed and syn sophia update the game with the option, I'll definitely make some noise about it at em.

yeah it's, weird. I don't think they take pronouns from the body type, fwiw, but they do seem to lock clothing options to body type - clothing is tagged as either "Type A" or "Type B", with a few items like jewelry being open to both.

as a dev I can understand where the complexity of supporting clothing models across a range of body types comes from, but choosing not to address that complexity is disappointing.