If you're not excited about the upcoming R-Type Tactics Cosmos pack, or if you're wondering how on Earth a shmup transformed into a hex-based strategy game could possibly work, maybe this will help:

🌙 MOON POWER 6000
video game music and shitposting,
but never in that combination*
*(not a guarantee)

If you're not excited about the upcoming R-Type Tactics Cosmos pack, or if you're wondering how on Earth a shmup transformed into a hex-based strategy game could possibly work, maybe this will help:
ooh, I didn't know this was getting an official Western release!
first, they're cowards for leaving off the "Operation Bitter Chocolate" subtitle. but I get it.
second, the first R-Type tactics has one of my favorite localization easter eggs ever, because catching it - and then replicating it in English - is a ton of work:
The default names of the Bydo pilots in this game are all fragments of a sentence - e.g., the three forces, "Not" "Hin" and "Gelse", in sequence, form the words "nothing else". If the player obtains all Bydo pilots and reads their names in the order shown in the pilot list, they will see a few sentences of the Bydo commander's thoughts that would otherwise be missed. In the end, the thought spells out "fell asleep and when you[we] next woke up you[we] were a bydo all you[we] want is now to go back home to your[our] beloved planet earth you[we] can think nothing else".
I'm still not used to you linking to your blog instead of using "read more" cuts! lol
I just learned that like 20 minutes ago from Steve, lol. somehow I didn't know! it's impressive not just in its implementation (which is great, both the pilot names and the actual weird space poetry of the sentence) but in that it was even caught at all