Asukapaper

The real Asuka; the only Asuka

  • she/her

she/her, 29, low resolution brain goblin, prolonged Cinema-Media-Arts and Polisci undergrad, ongoing Gender Situation. Asuka for short, Asukapaper for long, and Jill for real

Discord ID: asukapaper (they took away the funny numbers, curses)

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in reply to @Asukapaper's post:

Or I guess you have her perform a body Bone Breaking Strike for spite purposes. A PC flatline from a literal curb stomp is no small thing. This is a troubling npc but I’ll take it since the text’s repeated fear of making cops and other inhabitants of death making institutions look bad is tiresome

The fact Pitbull’s a Red Chromer does some things. First of all, it’s an attempt to make a “bad apples” characterization, but secondly fascist gangs grow inside death making institutions all the time; Fascists flock to fascistic institutions all the time. I’m happy the book makes that nod, because half of the Precinct #1 section is Genre Hero Cops. the other half is “This sounds like the author knew a rancid guy like this while working in security.” The latter makes a believable ecosystem

I'm well aware my appreciation is like "Well, this is police violence, but at least it's textually intentional and not another shit justification for the gaze that causes it." RED's fucked in this regard. Always check what content your players want to engage with (mine could pick fights a little less)

I overdetermined the grappling a bit. Judy’s what I like to call a “pseudo-tank” in that she has a large health pool, but her meaningful defensive options are limited by tier. As a mook, she can’t dodge bullets, and she lags in the initiative queue. Her SP of 7 also means she goes down quickly to concentrated fire.

What makes that valuable is it wastes action economy that could be put against combatants with higher accuracy bases. The same thing goes with her grappling, it bogs a pc down. I have an exceptionally aggressive and mobile melee fighter who likes going after big beefy targets and I think Judy will be their match made in hell.

This reminds me of the years I spent tinkering with D20 Modern stuff just to make extremely specific character builds for the party to deal with. I really don't know why modern/sci-fi games pigeon hole themselves into this hyper-specificity when there's just so much more that can be done with a broader rule set.

I would fight Judy. I would choke slam her through a concrete floor.

At this point I’m using RED to gain the brain-flexibility to bridge off into looser rulesets, since it keeps demanding to be run like something open ended while imposing a regime of fiddliness

I’ll take that as the design working as intended (also Judy’s silly weak against Judo)