First session at the TTRPGs study group and it was food for my soul. It’s going to really help me expand my toolbox, figure out my strengths, and transcend a lot of limitations I’m having with my usual rut towards fiddly lifer style systems
edit: the system i tried was mobile frame 0: firebrands. it's actually quite good! if you lean into the challenge of tying scenes together and going from semantic to specific, you'll get a ton out of it
