Asukapaper

The real Asuka; the only Asuka

  • she/her

she/her, 29, low resolution brain goblin, prolonged Cinema-Media-Arts and Polisci undergrad, ongoing Gender Situation. Asuka for short, Asukapaper for long, and Jill for real

Discord ID: asukapaper (they took away the funny numbers, curses)


That sure is a conclusion I could not have ever reached without save scumming. Probably should have taken that money and left Joshua at the diner. That’s not an evaluation or anything. Once again, smarter people than me have thoughts on it and I personally have no way to talk about it without throwing up CWs. Sure was ambivalent. Johnny enjoyed it, so that’s the silver lining I’m going to find here.


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in reply to @Asukapaper's post:

Ozob’s quest got ruined by my shitty driving invoking the ire of NCPD. I think it concluded properly. There’s something up with the narrative design of these quests either being incredibly open and shut, or in rare cases a kudzu. I don’t think the intricacies of the required dialogue in Joshua’s BD Funtime make it all that good

Quests like Joshua are the real showstoppers, but I think they come about from a scenario design that is not evenly spread across the rest of the game and I find jarring when it happens

Speaking of ruining NCPD, I got Skippy, a semi-sapient smartgun. I set them to the mode where they always hit the head and I’ve been quite satisfied. For whatever reason Skippy can’t be removed from my inventory, though. This helped me break the tension in the scav napping, which by the by it was funny to return to the site of my first mission with the ability to pacify the same enemies far more easily than when I was starting out. Great sense of progression, but the gameplay back then was tighter, purer.

Took the break I promised. More cogent stuff pending, or I might ease off to focus on prep for my RED game. I think I’ve accrued a backlog of things to mention that aren’t reportage and it may help me to mention those things before I steamroll ahead and forget