I've been playing an exec and it's strangely working. The trick is making sure you're in the party's corner, compensate for everything generously, and don't put anyone up to anything that isn't in their best interests. There's a tendency I've seen in exec players have where they want to be "Good Execs," and that's a mistake. The class represents forces with material power in a world where material power is begotten by exploitation, so that road leads to defensiveness about the player's nature as a 'good person' and Raytheon uwu beanisms. Be a reliable person and people will treat you with respect, since, y'know, money and social status is not a redeeming quality. Neither are appeals to noblesse oblige when your fellow PCs are going to have key abilities you lack
