geostatonary
@geostatonary

Lrc the lack of discussion of disability in a lot of games, or the inadequacy or ableist stuff that is there, is part of why I wrote the Luminary the way I did. They're very explicitly disabled in the writeups and mechanics, but it's up to the player to contextualize what that means because it could never be something so simple or crude as me dictating what kinds of disabled experience you have as the designer. I don't know what's going on at your table! I'm just going to be clear that you've got a lot of possible assistive tools at your disposal, maybe some neurodivergence, and also a lot of questions about how things don't accommodate you


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