Just got done with a beam saber game where because the players were so proactive in making moves, the scene i intended to act as a briefing for the actual mission ended up being the literal last scene in the session because there was just too much to get through first.
they also managed to talk their way into forcing me to completely dramatically change what that plan was anyway by negotiating the person giving the job up from "you guys do a bank heist" to "we come with you to destroy a military battleship". this is. going somewhere
