Astrea

Lefty, transgender, furry, and (sigh) podcaster

Overthinking media, model building with overly detailed paint jobs, and dabbling with game design junk.

Avatar by @cupsofjade


Twitter (lol, lmao, this probably isn't too long for this world)
x.com/AutomaticTiger
Dreamwidth (DO NOT expect this to get used but I'm covering my bases)
automatictiger.dreamwidth.org/
My personal website (it's down here for redundancy!)
automatictiger.neocities.org/

bruno
@bruno

eurogames come with three kinds of themes:

  • [trade] of [Holy Roman Empire statelet]. Just combine any two. Glassblowers of Augsburg. Shoemakers of Lubeck. Milliners of Padua.
  • title that vaguely references a historical period in the most vague and superficial way possible. the game is called Mansa Musa, for example, and it's about collecting blue, pink, and orange cubes.
  • title that very specifically references a very specific historical period that's going to be explored in uncomfortable detail but with zero awareness of why it might be uncomfortable. You know. The Puerto Ricos of the world.

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