i should write about the fun experience of making the first mod loader for a game sometime

// the deer!
// plural deer therian θΔ, trans demigirl
// stray pet with a keyboard
// i'm 20 & account is 18+!
name-color: #ebe41e
// yeah
i should write about the fun experience of making the first mod loader for a game sometime
what if you wrote about making the fifth mod loader for a game. i'm not really interested in the first modloader. maybe the fourth but that's a stretch.
at that point it just turns into ordinary Software Maintainance + community drama, and that's ultra boring. like you already have all the tools setup? and the knowledge and freedom to actually design things, instead of running around in the dark figuring out how much stuff you can change before the string decoder spontaniously combusts? you have to ask modders "hey can you stop using the old thing and try using the new thing" and ask players to stop being annoying about multiple modloaders- not fun