hey! it's berry!

 

full-time software developer, part-time cs master's student, free-time languages enthusiast, some-time rhythm game attempter, big-time c++ hater


ubuntor
@ubuntor
ZUN - おてんば恋娘 (Tomboyish Girl in Love)
おてんば恋娘 (Tomboyish Girl in Love)
ZUN
00:00

use your mouse to dodge(?) the bullets! (click to play!)

Ice Sign "Icicle Fall"
uh-oh! your browser doesn't support (piecewise) linear easing functions yet! (or you have prefers-reduced-motion turned on)
if you're on safari, try safari technology preview 176+
misc notes and ramblings
  • love too frame-advance 60fps recordings of touhou and count animation frames
  • the scrolling background is svg noise :3
  • what even are the square things that fly around bosses
  • making this responsive is too much effort... you can try zooming i guess
  • spellcard tidbits:
    • on about 12 seconds left on the timer, cirno shoots lines of 4 bullets instead of 3
    • the bullets on the right half are slightly faster than the ones on the left half once they turn: this makes a nice interlacing effect when the bullets meet
    • on the normal version, cirno shoots yellow bullets more frequently the closer you are to her
  • opacity effects use svg animations
    • i had a horrendous hack involving the feColorMatrix svg filter, the filter css property, and this trick to get smooth fading that worked over any background, but webkit didn't like applying a filter from a data url
      • i think uploading the svg and using that url would have worked, but i might as well add the effect directly to the svg to save you the cpu usage - it's morally the same as using an animated image anyways
      • also the trick only worked for all dark colors (alpha = 1-(r+g+b)/3, overlay with white to fade out) or all light colors (alpha = (r+g+b)/3, overlay with black to fade out)
      • i tried combining two filters to make it work with all colors (b,alpha = 1-alpha,b, overlay with blue to fade out, b,alpha = alpha,1-b), but it messed with the colors/alpha a bit
prechoster source


That's the usual response to someone asking a question like "what's zero times infinity?", and... I think it's a bit lacking? It just says that the question is Wrong, but doesn't offer any insight as to why or what a better question might be,

My impression is that those sorts of questions are asked with the belief that somewhere out there in the mathematical universe is this one particular thing bearing the name "infinity", and just saying that this thing is a "concept" instead of a "number" doesn't actually address that belief.

So with that in mind, I'd like to go on a bit of a tour of infinity.