Tumblr Refugee
Joined on 2024-02-23



Posted to Tumblr on 2020-07-10
Original Description:

Yee heckin haw, guess who learned how to make stylized shaders that can use multiple light sources? It is I!
I needed to update my shader anyways since my previous one is like 9 months old and I had like 0 experience with Blender EEVEE back then.

Part 1 of Lightning Boy Studio’s toon shader tutorials over on YouTube explains how to use multiple lights, but the quick explanation is you have a pure red, green, and blue light, use a shader to RGB, separate RGB, and then use the separated channels as inputs for different parts of your shader. I recommend watching all the tutorials though, there’s some super neat tricks throughout!

I also added some very novice manual normal editing on her face. It’s probably easiest to notice when she’s turning into the shadows. The shading looks a little more smooth and intentionally placed, like in 2D art. Looks super crusty in viewport, but nice in the renders!


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