CERESUltra

Music Nerd, Author, Yote!

  • She/they/it

30s/white/tired/coyote/&
Words are my favorite stim toy


bruno
@bruno

Ontological Liar

Double your proficiency bonus on Deception checks and increase your Charisma by one. Once per adventure, when you roll a natural 20 on a Deception check, you can choose to make your lie true. Reality rearranges itself to make it so; this may alter past events, change the properties of objects (including turning mundane items into magical items or vice versa), or even change the personality and attributes of creatures.


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in reply to @bruno's post:

It reminds me of one of the core abilities of the Media class in Fathom, where you can take stress to do this once per session, with bigger lies costing more stress