I'm really excited about making this game! I first got the idea while listening to the Road to Palisade 04 episode of FatT. My goal with it is to make a game that uses card matching to do conflict resolution and builds a story about the things you endanger in conflict.
It still has a long way to go but I'm proud of what I have so far.
It is a GM-less game that can be played by two to four players. So, if anyone is interested in playtesting it, I have provided a link to the Google Doc below. Feel free to make any comments on the doc itself or via asks on here.
The game is currently 6 pages long, but that includes a giant table of questions and some examples to explain play.
The one aspect of the game I am most unsure about is the questions. I can't tell if they are too specific or not specific enough. I am considering switching the table out with a single question for each value with a blank in place of the specific item, allowing players to use the suits to inform how they fill in the blank on their own. I'm really not sure.
