Here's a sneak peek at a new primary weapon, the Weedwhacker! With long-lasting, slow projectiles, its primary focus is area denial, creating zones that chew up snakes as they pass through!

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Here's a sneak peek at a new primary weapon, the Weedwhacker! With long-lasting, slow projectiles, its primary focus is area denial, creating zones that chew up snakes as they pass through!
as i understand, with 4 weapons there is going to be a change to how the game starts? since the current UI only provides space for 3 weapon picks.
Yup! I'll be shoving a fourth option in there. Not entirely sure how yet but I'll make it work lol
that is 100% what i had in mind, thank you