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yrgirlkv
@yrgirlkv

valkyria chronicles is a really funny game because it's like an alternate universe WWI/II game premised on the idea that all the early-1900s technology is powered by something called ragnite. ragnite is this glowy blue stuff that fuels tanks and cars and power lines and stuff, so it's exactly like oil with two main exceptions:

  1. if you stick enough of it into a person they become a super soldier, which is a really funny thing to imagine oil doing
  2. instead of the middle east like most oil today, all the richest ragnite deposits are located in a tiny and extremely pastoral eastern european country just filled with small-town plucky kids who keep turning into elite combat units under pressure

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in reply to @yrgirlkv's post:

VC4 gestures at the idea that there are huge amounts of untapped ragnite in the pacific ocean and maaaaybe i could go for a "VC: Modern Warfare" kind of game

The way the first game handled the contextual equivalent to Jewish cultures was... wild.

"They're good actually, although also it's revealed that the queen who runs the country has secretly been Recontextualised-Jewish and in disguise? Let's not think at all about how this plays into alarming stereotypes and just move along-"

I'm having a dim memory that it's another example where [Oppressed Group] looks 'more traditionally Japanese' than the average character, too, since they were distinguished by straight black hair?

Anyway I'm getting off topic now, sorry.

I should play more than VK1, since that was an interesting - if odd - time. (And the transmedia storytelling distributed across the anime series was full of Downright Weird choices too, even if the ambition was interesting.)