• she/her

Heeey it's me, Cobalt/June!
23 | Transfemme | Bi | Wannabe Clowngirl!!!

I like to make art, am trying to learn to program, and I like talking to people!!!

🔞My art and posts are often NSFW, so fair warning!🔞


EDMANGO
@EDMANGO

So it's been errr around 30 days since RC: Moushley released and it's only just now hitting me that I've actually reached a longtime personal goal I've had:

To sell a game and have it be a small success. (sell at least 500 copies)

This small goal, of making a complete project I can show off and sell, has been a massive driving force of mine for, well... a bit more than a decade. I knew pre-college I wanted to make small indie games. I just didn't realize how hard it would be to feel comfortable enough with a product I've made to put it out in a storefront and allow it to pass or fail. It took me this long to make something that I felt was quality enough that worked and even then there were still problems, but I'm super happy about it nonetheless.

But now we're at the point after, the point that I never really expected to get to. The what now moment? Now that I hit this goalpost. Well, I've written about my thoughts in my postmortem here:

And I settled enough on one idea to give it a proper outline. Three stories about the same length as RC:M of a few different isekai protagonists and how they handle a task presented to them, to steal an artifact from a church. But now I reach an old problem, why would anyone care. People cared about Moushley because she's a meme, a funny joke, and this was an easy niche to fill since barely any parody content of her has been made and I was obsessed with her.

And now I have to try to figure out how to do that with my own stuff, how to get people to care, and it's a little intimidating I guess. Especially since my OC content hasnt really seen much attention (my quests in general, even after porting some of them to itch.io)

I'm not really sure what I'm trying to say here, I just wanted to ramble about some insecurities and try to see if it helps me hone in on what my problem with these ideas I'm working on is.


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