extremely long shot but please answer if you have some information:
does anyone know anything about the file format used for the levels in Super Paper Mario? I'm trying to make some progress on the romhacking front for that game and I want to know if there's already an effort underway somewhere to start decoding the map.dat files that come with each level. OR the file actor rig files, I'm interested in those too. basically if you know anything about this or where I should look to connect with experienced romhackers, let me know!
