if there's something I really miss from older computer games that I feel like you almost never see anymore it's that vibe of just delight in the arrangement of mundane objects. Like you'd be playing a platformer and suddenly you'd jump on a bunch of teapots that are just in the air. Not floating - that kind of excuse or justification would come later - just there's teapots and they're in the air. Or the little rooms assembled by games like Glider Pro where there's tons of stuff that's there just for the fun of being stuff that's there, a game where 90% of the terrain is "noninteractive" by traditional standards but is interacting with your eyes, and that's the point.
The simple joy of arranging objects and getting to see that on a computer screen. IMO there's a real wonder in that that many games have forgotten
