• they/them

They/Them, VRChat, artist, cooking up a lore world, pfp by Rathaloser, header by Captainier/Nekotiating


When the god Morvi was shattered, naught could be felt amiss in the worlds of Harmonia, yet was there a new facet to the galaxy created. This new truth would become evident in the following days, weeks, months to living, and what would have been formerly living, beings. Upon death, the body would fall, but the soul would linger, wander, and fail to move on. Institutions of the gods initially deemed this the result of a great sin or unrest within the person, and some believed that guidance and closure could be brought to them, but it would become rapidly evident that this was not due to any sin committed by the afflicted beings.

Haunting as this was, the lingering spirits did not appear to pose any threat to the living, at least in physical capacity. Distress and obsession became the initial harm as the living were now unable to part with the supposed departed, and this was largely mitigated by collective action- groups of people coming together to help each other remain in the present. Because of this, community became more important than ever. This separation between living and passed, however, began to take its toll on the spirits. They began to steep and fester in the deep meaninglessness of post-death. They could not contribute, and their presence sapped the sanity of the living, most notably the ones closest to them in life. This malcontent manifested in a multitude of ways, becoming more dangerous over time. After a sufficient period, spirits congregated and re-manifested into physical forms- that of beasts, losing what sapience they had remaining. A great deal of distress was wrought from fending off this new threat, once the terms of their creation became evident.

Something had to be done- anything, and so people turned to ritualistic experiments to try to appease the spirits before they could warp so irreversibly. In time, people would learn that methods of sending them off to the heavens worked well enough, though they knew not why.

It was among these experiments that something far more nefarious was discovered- a way to manipulate and utilize the souls of the lingering deceased- necromancy. Its unthinkable nature made it such that it was quickly forbidden, but there were those who would practice it in secret, developing it and using it to their own ends, whether it be for power, vanity, or yet other unknown purposes. These necromancers grew adept at blending in with others as to not be caught. In time, they would orchestrate elaborate schemes to frame others for their own misdeeds, and so another method was developed to aid in divining the cause of these magics. A war of investigations followed, and the efforts of these villains claimed far too many lives, which they were more than happy to incorporate into their magic.

To this end, a band of fighters was formed, taking the shape of hexens paired with the magicless, who were more often than not excellent candidates for channeling magic through the contributions of the hexens. These fighters were chosen amongst those who had witnessed firsthand the horror of the undying and their twistings, ensuring groups with a united and unquestioning purpose- to eradicate necromancy and raise the dead to the heavens to allow them to move on. In time, this proved to be an effective strategy given the composition of these groups- six mages capable of detecting necromantic energy and sending off the undead, and the magic-barren fighters, who could be made to handle fights against the magically inclined by way of infusion of the elements from their respective hexen. They would come to be known as the crypt keepers- those who would keep the dead in their place and fend off those who would seek to corrupt them.

Centuries have passed since this all transpired, and it is said that the crypt keepers continue their work to this day, though none seem to know how to join their ranks, and what rumors of their sightings there are seem to report that they consist of one person each, not seven. The reliability of these rumors is largely unconfirmed, though the lack of other accounts is disturbing. Many have searched for the meaning of this, yet none have uncovered the truth, or have at least lived to tell the tale.


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