Brief panic as there was a communication error and it corrupted my SS save.
THANKFULLY the DS era games basically make two saves so that if the main save goes it grabs the previous one.
BUT GOD that was a scary moment.
Also this is why DS era pokémon games couldn't have two save files unlike a lot of other DS era games.
'cus it was using the cart storage for additional saves to basically bounce between slot 1 and 2 to keep the data as secure as it can.
Of course after I reloaded the save I saved three more times JUST IN CASE
Fun fact: Despite this, this showed how broken my DS was during SS's launch. I went through multiple carts of the save completely corrupting and it turned out my DS Lite was faulty and in saving was just fucking up the entire time
Right, 246 pokémon now in B2
Now staring the slow task of moving them to bank
Sure it's 30 at a time but it's:
- Fill box
- Open PokéTransporter
- Transport pokémon
- Close PokéTransporter
- Open Pokémon Bank
- Move Pokémon out of Transport box
- Close Pokémon Bank
- Repeat steps 1 to 7

