DasAntihero

The 6th gen fella

  • He/Him

23 | Buh bye, Cohost! You were good!

posts from @DasAntihero tagged #infamous 2

also:

Exploring New Marais, going from one side quest to the next, I happened upon this little number. Really miss when Sony and Microsoft would jab at one another like this, but Sony ultimately won out in the end once Microsoft fumbled with the One. That PS4 E3 conference almost 11 years ago was a blow that'd easily be high on the Richter scale!



While I'm busy messing around in Brume Tower in Dark Souls 2, I figure I'd bite the bullet and see if inFamous 2 runs better on RPCS3, having spent the last year working with my older brother to upgrade our 1660 Super and Ryzen 5 3600 powered 1080p machine into something bigger and better. The result? Running the game at sub-30 FPS (sometimes higher). Which is about what most PS3 titles ran at the time and is perfectly alright with me! Amusing how, just like the release window between 1 and 2, I waited about 2 years to give it a shot again after a rather rough first experience with it on my then 2 year old rig.

The threat of The Beast looms and destroys Empire City so Cole, his buddy Zeke, and a chick introduced in a comic in between the games head to Not NOLA, er, New Marais. Armed with a sick melee weapon that improves the first game's awful melee combat tenfold and picking up a few new electric powers along the way, inFamous 2 is a very thoroughly crafted sequel. Sliding across telephone poles and slamming down Cole's electricity powered hands onto a group of fascist hicks is incredibly cathartic. hell, Cole's whole arsenal feels a lot better than it did in the first game.

Being only a few hours in, inFamous 2 is an incredibly fun detour while I'm busy cleaning up what remains of Dark Souls 2's DLCs and getting the other ending.