Technoskeptic furry. Shark gremlin on the internet, ~⅓ century old disgruntled navy vet irl. Currently Gundam obsessed. Bad at games.

Not plural to the best of my knowledge, but I tend to alternate between 2 main 'sonas (🦈 Despia and 🦦 Dori) depending on whatever mood I'm in

I leave half my comments in the tags because I'm from tumblr

Icon by Nevgig
Header by Or-Fi-S

Shuffle these:
🎵 Dori playlist
🎵 Otter Space Vibes


Discord
@despiashrq
Telegram
@Despia

the-technician
@the-technician

this is my original walk test for this mecha, I never posted it anywhere because my original background didn't work out, and the render had style issues.

the original was a volcano type environment, Ive replaced that with a sand dune strewn with wreckage, which I pulled from another unfinished project.

I'm still experimenting with the style. Ive over layed a cell shaded render and a realistic render, with outlines.

I'm using the new kuwahara node as a denoise on the environment, it looked cool in stills, but I needed more render time to get the noise down before the effect would be stable frame to frame. the compression artifacts in the gif swamped that problem, but it wasn't good enough to be uploaded as a video. Also, I spent like an hour adding a dynamic footprint effect that didn't render properly (or at all).


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