while waiting for onedrive to finally finish downloading the main repo so i can start making more commits to it, did a very quick initial test port of za yinglet
some fixes needed (parts of anything that originally used the fur shader being shaded black), needs the blendshapes and springbones doing, and some things that can't be fixed (none of the VRM shaders apparently support double sided materials? EDIT: This might be a problem with Unity not properly loading the editor for the MToon shader, will try again later)
but still.
