If and when Microsoft follow through with their proposed plan of instilling AI-driven spyware in Windows 11 (And killing Windows 10 in 2025), I do wonder what it'll do to the VR landscape.
yeah, VR is the big question
it is the only reason why bad gaming laptop is still on win10 rather than having been repurposed for proxmox or something, because yep, last time i tried vr on linux, it was harder to get working and not as performant as i would expect - and that was with an index, so without the issues that come with quest hardware on linux
it has been a few months since i've last tried but i haven't heard about anything substantially moving the needle since
even in circumstances that would make the vision pro more palatable to critters we know for vrchat... 1 the version on the headset will be compromised in a similar way as the quest version, but worse, because now not only will it not have the stuff uploaded for windows, it may not have a lot of the stuff compiled for android either 2.
using the vision pro as a wireless PCVR headset is possible but brings thing back to the main problem
a lot of rumours about deckard have slowed; the main one turned out to be actually the steam deck oled. maybe at some point, valve will remember it. their github repo on steamvr issues on linux is still being updated, at least - though it seems relatively slow going
and so yeah, no good answers. maybe we'll try again once nvidia fix their drivers.
(and if you bought a windows mixed reality headset, those are in an even more precarious position, just for extra salt)
-
(eye and face tracking opened up as an option for third party apps, and at least half the price)
-
from the devblog - "What content will be available? That’s complicated! We have a few tricks up our sleeve for bringing over Android content for iOS – but right now, everything is in a very early test phase."
