Game design & publication inspired by the stuff we love. Queer owned and operated. Nevyn and Jam love to create and contribute to the world of tabletop roleplaying games.


Hey, y’all! We’re Dinoberry Press, a queer, independent tabletop role-playing game company focused on design and publication inspired by the stuff we love. Dinoberry Press is made up of the two-part powerhouse of Julie-Anne Muñoz (aka JAM) and Nevyn Holmes. Together, we create passionate works with roots in our cultures, interests, and beliefs. We aim to push the boundaries of games in every project we create, and to publish projects that inspire.

Beyond our own designs, we’re also available for freelance & contract work. We each bring our own strengths to the table and can be brought on for game design, layout, artwork, consultation, project management, and even limited-run prints & merch design.

🍓 Can't wait to see all the cool stuff in this space!



Hey Cohost, we'll miss ya, but PREPARE YOURSELF FOR SCREAMS, SCARES, AND CARES!

Booditya’s Nevyween Screamtacular is NEXT MONTH! Join us for 4 nights of scary games & good times as we raise money for FUND TEXAS CHOICE!

Be there, and be scared!

Join our Discord and follow Viditya on Twitch so you don’t miss a beat~



We’re officially in the final 7 days of Little Wolves’ crowdfunding campaign! If you haven’t backed the project already, now’s the time to help make our realm of folk & fae a reality~

Beyond thrilled that we reached our first stretch goal - we can pay our artists more for more art!!! Thank you!!! We're also super duper close to getting a second free sticker with everyone's physical rewards, just need about 6 more backers. I KNOW YALL WANT A CUTE HULLABALLOO STICKY, CAUSE I SURE DO. <3



Have you ever tried to participate in a ttrpg adventure game jam (or two) and then accidentally make a game instead? 'Cause I sure have... :D

WHAT WAITS BEYOND is an immersive solo journaling game about death, loss, and regret. In Beyond, you find yourself in a starship at the edge of a black hole, all hope lost and the end of the road right in front of you. It's unlikely your character and their crew will have a happy ending, only that they'll try to make the most of it in spite of their fear and hopelessness.

What will you reflect on in your last moments, and how will your crew mates respond to their approaching end?

In Beyond, you'll play Wish Solitaire. Each turn will guide you with journaling prompts and, occasionally, events that interrupt your contemplation-- some making things a little easier, others potentially bringing an abrupt end to your game.