Game design & publication inspired by the stuff we love. Queer owned and operated. Nevyn and Jam love to create and contribute to the world of tabletop roleplaying games.

posts from @DinoberryPress tagged #folklore

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One of our goals with Little Wolves is to make sure the system is approachable while still having depth, so we decided to take a spin on one of our favorites: the classic d6 dice pool!

as with everything we do, we aim to make sure core themes are reflected in play. To land this we made the target flexible and dependent on what Element you’re channeling during a task.

A screenshot of a spread within the Little Wolves Demo, it describes Elements, Attributes, Mortal Powers, and Facing Challenges

The element in question is determined by how you’re doing something; what the vibe is, so to speak. Each element has different emotional/approach touchstones, and the one that aligns most with your action is the one you’re aiming for.

Passionate or invigorated? That might be fire!

Charismatic or curious? Sounds like Water to me!

Speaking of elements, each court has strengths & weaknesses with a different combination of elements. The Pumpkin Court, for example, is strong in Fire but weak in Water. This means they gain an extra die when approaching something with a Fire affinity, but they lose one when they’re embodying Water.

A screenshot of a pre-generated character within the Little Wolves Demo. It shows the stats and abilities of The Wolf of the Pumpkin.

This, combined with werewolves’ spellsongs and mortal powers, creates a dynamic but simple resolution system with a lot of flexibility (and sometimes mischievousness!) that leans into the whimsy and wonder we’re aiming for in Little Wolves.



These four courts of the Enchanted Forest relate to one of the elemental magics of the world: Wind, Fire, Earth and Water. These courts are each named for their queens; Witch, Pumpkin, Troll and Mermaid.

Player characters are tied to one of these courts, which affects the elements they’re strong and weak in, and each court and element grant different marks when you perform favors or overcome elemental trials.

Grendel Menz’s depictions of the queens are phenomenal, and soon enough we’ll be telling you more about each of the individual courts, their queens, and the many denizens you’ll meet on your adventures!

See Grendel's sketch and the full finished final piece over here (also hire them!!):



The story of Little Wolves is about The Enchanted Forest, its denizens, and the courts they fill. Throughout your adventures, you’ll meet wonderfully strange folk and aid them, and sometimes even their queens, in all kinds of tasks and favors.

During your journey in The Forest, you’ll find dens, circles, cottages, villages, townships, huts, treehouses, cabins and more all connected by road, path, trail, and wanderlust.

The various communities of The Forest are dedicated to taking care of each other and the woods they call home. They work together to ensure needs are met for themselves, their neighbors, and the world they all share.

We'll talk about the fae queens soon. In the meanwhile, you can check out the demo on itch.