i love that despite all the giant technological strides videogames have made over the decades, we still haven't solved the FOV issue of "the closer you are to a thing, the smaller your gun becomes"

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i love that despite all the giant technological strides videogames have made over the decades, we still haven't solved the FOV issue of "the closer you are to a thing, the smaller your gun becomes"
It truly is crazy isnt it. I wonder if it's one of those like, funny things where like, the math and logic of it just can't be changed that much,,, but surely it isn't? hm
every time it happens i think like, there's gotta be a real-time scaling trick that solves this but that also sounds like a complete nightmare to figure out lol
i mean people have, but not in games that most people play, because of primacy of the player over the environment - both tarkov & pubg have it specifically where you move your gun up or down or they just get pushed back in a semi-realistic way as the barrel touches the wall, but like, yea