I think what bothers me with the classic Todd Howard "it just works" comment about workarounds like trains being actually characters with a train head is like...
Yeah sure finding workarounds and tricks that work around the technical limitations of the tools you use is cool and all if you're a developer using a 3rd party engine. But like, Todd, my dude, your games are in YOUR ENGINE. YOU OWN IT. You have programmers who can tinker under the hood to update and modify it. So when you tell me you have to find work arounds in YOUR OWN ENGINE, you don't look clever to me, you look disorganized and you make your engine look like an inflexible piece of shit.
