I have of late been thinking about my childhood computer, the Amstrad CPC464, and its four-colour display mode, 'mode 1'. And how neat it is.
Four colours is these days almost unilaterally associated with Gameboy greens or greys, but its two-bit nature meant that it was the mainstay of a fair few retro formats; not least the eye-melting bubblegum or sour apple CGA shades on ancient PC games.
But the neat thing about CPC464 games is, occasionally developers would change this palette for mood, or to establish a sense of place. Here's that in action with the CPC conversion of isometric cult classic Head Over Heels. It's a neat little visual concept that I feel like someday playing around with in one of my own games.
