Ellipsismark

Vibin' Chillin' Hangin' Groovin'

Yall know how it be.

Creator, Writer, and Voice Reader of
World of Demi Humans.

Check me out on YouTube and Royal Road.
Ask Me Anything and Please Share.

posts from @Ellipsismark tagged #feedback encouraged

also:

Department of Demi-Human file entry:

Information about the subject goes here.

Known Relationships:
Romance:
Confidence:
Rivalry:
Nemesis:

Currently thinking about posting "Personnel Files" of my book characters. But I don't know. Both on doing it and the format file. What do yall think? Got any questions?



I decided to put in a mechanic in my TTRPG system that can be boiled out to "Just tell us the answer, damn it!" and I'm looking for name suggestions.

It's primary purpose is provide a way for the GM to basically unstuck a campaign without it feeling forced and prevent frustration from the players. After all, a player has to invest in the mechanic if they want to use it.

It's related to the Intelligence stat and I've described it so far as:



A Chart I Worked Out Myself. It was for the TTRPG system I was developing based off the Fallout franchise. It was one of my favorite ideas I came up with. In short, your Stat would decide your Talent Die which was to be used for other stats and checks. Example: Endurance decided HP growth. So with a 5, you would roll a d8+1(avg:5.5) and with a 10, d12+4(avg:10:5). I liked it because it made each point so important. I had different methods for character creation too. Even ideas for +10 stats.

Of course, this post was just about learning how to do css crimes. I just needed something worth posting.

S.P.E.C.I.A.L. StatTalent Die
0d2-1
1d4-1
2d4+0
3d6+0
4d6+1
5d8+1
6d8+2
7d10+2
8d10+3
9d12+3
10d12+4