asymmetric multiplayer game where it's basically deep rock galactic except theres a fifth player in the roll of mission control
mission control gets a dynamically updated, 3D map of the area with different colored dots representing the other players (with a pointer indicating where they're looking) and red markers indicating enemies (maybe with additional markers on them to indicate special ones?)
mission control also gets control over dropping in things like ammo and such. basically if it's communicating stuff to the team or getting dropped in, mission control is the one who does that
