dungeon mimics can be sorted into three distinct categories:
Consume-And-Replace mimics do as the name implies - whatever they mimic they do so by consuming a pre-existing one and copying its former appearance near-exactly.
Hermit mimics are so called based on hermit crabs - they hide in something normal, and use it as camouflage.
Classical mimics are the most well known - they're simply born, hatched, formed, etc already looking like something else, or metamorphose into that form at a set point in their lifespan.
