My friend group and I have a common term we throw around: "games for sickos". It's difficult to pin down an exact definition, but you know them when you see them: complex games that are fucked up in ways that make them prickly, or inaccessible, or frictional, but also fascinating to appreciate as a designer—and if you're the right kind of fucked up, maybe enjoyable to you too. It's a positive label, but it keeps in mind that a game is not for everyone. Armored Core is a game for sickos. Guilty Gear Xrd is a game for sickos. Pathologic is a game for sickos. Dwarf Fortress is a game for sickos. Final Fantasy XI is a game for sickos. And Space Station 14 is... well, you can guess.
Back in the early 2010s I played a lot of Garry's Mod DarkRP, which introduced me to the strangely compelling concept of working a virtual job in a role-playing environment where shit hit the fan every five minutes. I remember becoming a chef, decorating my cafe with my exquisite selection of props, and annoying everyone on the server by asking for money over the counter instead of granting direct access to the magic microwave oven that generated meals. Outside my front door, pitched gun battles took place and children screamed wild accusations at each other, but I was content to just be a background character.
Space Station 14 is that, but for absolutely terminal sickos.
So Space Station 13 (the game that Space Station 14 is an improved remake of) was made on the BYOND engine, and if you ever want to see the gritty insane underbelly of the Macromedia Dreamweaver era, go look up BYOND.
BYOND was a mid-2000s freeware game engine designed specifically for building multiplayer experiences. Think one part Bitsy, one part early Unity, one part Flash, and one part pile of decompiled Runescape netcode stolen from a dumpster behind Jagex' offices.
SS13 is by far the most elaborate thing ever built with it, but BYOND was essentially a whole treasure trove of games built in exactly these parameters: top-down, pixel art, debatably real-time multiplayer worlds for sickos and freaks who were too weird for the mainstream MMOs of the era but couldn't get with the preceding generation of MUDs and MUSHes.
Absolutely incredible era and someone needs to do a deep dive on it.
literally just typed byondinto my address bar and firefox pulled the post deep from the depths of my history

