I play, record, and stream videogames for both my and others' entertainment.

I also share stuff which look promising :)


Other Links


IndieGamesOfCohost
@IndieGamesOfCohost

Looking for interesting indie games to check out? Here's a list of all the indies I jotted down into blog posts this year.

Feel free to browse it as a handy "games you might have missed" list! Of course, many many other amazing indie games launched in 2023 that aren't listed here, but I tried to catch a handful. The list leans heavily into games available on Steam or console.

Enjoy the super long list under the cut!


IndieGamesOfCohost
@IndieGamesOfCohost

One last shout-out to the new indie games I posted in 2023.

Cohost may be shutting down, but these games and devs aren't magically disappearing! There was a lot of cool and varied stuff, so check em out or add them to your wishlist.

Putting together a list for 2024 in the coming days.



rosieposie
@rosieposie

in light of much discussion about the ways the internet has changed: be mindful of reactionary inclinations blooming within you. things might have gotten worse, but that doesnt mean the way things used to be was all that great either.

listen. club penguin had microtransactions for children in 2005. geocities stuck a stupid ass watermark on everyones sites and then blew itself up. if you think startups raising a bajillion dollars before earning even a cent of profit and then tanking is a recent affliction, i hate to burst your dotcom bubble, but um, look up the dotcom bubble? lol

i have been the 1 millionth visitor all my life. the internet has always been a bit shit. its ok. we can make a better internet without returning to the past.



IndieGamesOfCohost
@IndieGamesOfCohost

As you probably know, Cohost is unfortunately closing its doors in a few weeks.

When I picked the name "Indie Games of Cohost" for this gimmick account, I did so for two reasons:

  1. The focus was to share the work and posts of game devs who use Cohost, to make it easier for users to find people to follow and forge a community on here.

  2. I told myself that the day when Cohost dies...I would let this whole thing die with it. I will not be trying to migrate, re-brand, and continue this on a different site in the short-term.

I really enjoyed doing short interviews with game developers. I imagine for many, it was the first time they've been interviewed about their creative work. Over the course of this year, the pace of interviews I posted slowed down. The reason for that was that I was trying to hold myself to a higher standard, wanting to ask more and more insightful questions about their individual projects. This kind of "increased the workload" for me, leading the interviews to come more slowly.

Today, I've sent out a final shotgun blast of emails to a few devs I was going to get to on my list, with "mini interviews" that all have the same questions.

Read below for more info on IGOC ending and sharing your work in the comments


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