I've thought about doing these a while ago, but I never really had a good place to talk about game design/modding related stuff:
Would anyone be interested in a mini-series of level design thoughts (and potentially even hints and tutorials) in Celeste modding? I'd be talking about stuff that I think is worth knowing as a modder, various aspects I focus in map making, etc. It's not something I'd be doing super frequently, but I thought they could help folks who want to start out mapping.
