EzioJensenTheThird

Shitposter, drinks Irn-bru

Will we have laughter and happiness in the future? Always

posts from @EzioJensenTheThird tagged #boomer shooter

also:

So I played Quake 2 past midnight, checked socials and found... Streamer Kai Cenat is streaming Bloodborne to try and bring to attention demand for remaster/pc port.

So when I played Quake 1, I mentioned that Quake didnt have as much of a cultural impact as doom did. If people actually read these, this would be one hell of a hot take. Quake was after all from technical standpoint a leap forward for 3d graphics in games, Carmacks work has brought a lot to the table that modern games share a relation with. To suggest it didnt have a cultural impact would be ludicrous. You can see that impact mapped out on this image from wikipedia
But I didnt say that though, i said that Quake, as a game, didnt have as much of a cultural impact as Doom did.

Doom had bill gates greenscreened on it for an investors meeting, Doom was being ported to devices it shouldnt be possible because of its small size and the love of the meme, people nowadays recognise the pinky and cacaodemon sprites from Doom, you think folks will recognise the shamblr from look alone? Show a zoomer the quake symbol and ask them what it is, then make an appointment with your local retirement home when you're done having your soul hollowed out.

The most that the Quake series has in cultural significance is its multiplayer. 1's mechanic of the player not taking too much damage from explosions including their own helped pioneer rocket-jumping ie shooting an explosive at your own feet and using the force of the explosion to propel yourself. Quake 3 straight up depriotised singleplayer in favour for multiplayer and the most recent Quake game to date has that with a splash of hero shooter. Most folks who have heard of the quake series know it more for its multiplayer then they do the singleplayer. You remember Quake 4? What was your first thought about it, the stroggification scene? Yeah..

Thing is.. while i say Quake 1's game wasnt as significant compared to Dooms, its a lot more than can be said about Quake 2. Be honest, before the remaster... how often did you hear about Quake 2 when discussions about first-person shooters come up? How about classic shooters (boomer shooter)? Not much, i certanly didnt. Most folks seem to forget this game existed, its usually when the Quake series gets brought up that 2 is mentioned. "Aw man Quake was so good, its a classic. And Quake 3, man, I fragged so ma.." "What about Quake 2?" "Oh? Oh yeah Quake 2 that was good...too... yeah...".

Honestly, the RTX port was probably the most recognition Quake 2 got before the remaster, mostly to showcase how bad of an idea it is to put rtx graphics and raytracing to a 90s shooter. Made it look uncanny. But that was then, this is now and now we have a remaster that allows the game to played by more people and thats always a good thing, especially since the remaster is very good.... with one caveat being the lack of addon support similar to Quake 1 and Doom 1 & 2s recent ports. Seriously why?

Anyways playing Quake 2, its certanly a change from the lovecraft vibe to a sci-fi ww2 vibe but the music definatly helps in getting you engaged with the game. The strogg being a sort of forced amalgamation of human meat and hard metal is an interesting enemy to fight and their is a nice variety of them to fight, the big enemies that have that railgun however were very annoying since they can take up to 45 health off you while teasing the power of the railgun that you wont get just yet...ughhh... chaingun is a necessity for them. Thing about the weapons is that, from what i've noticied in my session, is theres quite a few weapons that end up being obsolete as soon as you find their contemporaries. For example, the super shotgun replaces the normal shotgun, the chaingun replaces the machinegun (unless theres weak enemies i wanna mow down without burning too much ammo) and the grenade launcher replaces throwing grenades.

Another change is that you collect power ups to use for later as opposed to using them now, most them being rather situational except for three items, the quad damage (for obvious reasons), the adrenaline (for health) and the compass which is a new thing added for the remaster that spawns some arrows to lead you to your objective. A very nice quality-of-life change to help keep the player moving forward. Honestly, I enjoyed my session with quake 2 and if you havent played it, get the remaster and you can play it along with the expansions, the new expansion made for this and the n64 version of quake 2.

Ok enough of Quake 2, lets go to news. Bloodborne was a launch title for the playstation 4 and for many people, it was one of their favourite soulslikes. Not me though because i never played it myself and at the time of writing, its not likely i will. Despite Sony porting some games like God of War, Uncharted and Ghost of Tsushima to pc, bloodborne has remained locked to the playstation consoles.

This may change with one streamer Kai Cenat, who has a sizeable audience and has been streaming games like elden ring lately, intending to stream bloodborne with the aim of getting demand for a pc port noticied by Sony and Fromsoft. Time will tell if it will succeed. Link to a pcgamer article covering it right here

Anyways, im not a professional essayist, i dont always articulate my thoughts well enough but i hope that as I write these, i will improve over time. At the very least, i dont get paid unlike some folks over at ign. You get my bad hot takes freely.

Anyways see you tomorrow, feedback is appreciated. Anons are currently on.



So last night i played Quake past midnight, checked socials and found.... fans are recreating the snes satallaview broadcast service.

So the Super Nintendo had something called BS-X which was only available in japan was the next project after the original cd addon idea flopped (and inadvertently created the playstation console along with causing the cd-i nintendo games to exist but thats another story). The idea behind it was that periodically subscribers can download limited time games exclusive to the BS-X. Of course it was eventual that the service would discontinue and a lot of those games would be lost until game preservationists manage to recover them for the world to see.

Well, now some folks are recreating that broadcast service and with a snes emulator, you can download any of those BS-X games that are available atm. If you're interested, the git hub page is linked now for y'all to check out

Now onto Quake which i'll be talking about the remaster thats available on consoles and pc. Quake was certainly notable enough to be remembered, just not as much as say Doom was. Doom was a trendsetter that lit up the gaming scene, Quake was just "its doom again but brown and lovecrafty". Honestly the Quake series certainly had issues with consistency which may have hurt its longevity. The first game was dark elder god vibes with the second being sci-fi world war 2 and then 3 was a just a multiplayer shooter and 4 was back to sci-fi again. Its probably part of the reason why Doom has had a resurgence with 2016 and eternal and also the upcoming dark age, while Quake only has Quake Champions. Doom is the older brother that everyone likes and is familiar with while Quake is the little brother, still likeable and has fans but certanly exists in its bigger brothers shadow. Doom is the Mario to Quakes Luigi. At least thats what i think.

I have a personal story where i was young and had a old pc from my uncles family that had Quake and Duke Nukem on it. Of course i then told my parents that i was getting nightmares from playing them and they promptly uninstalled them. Now, heres the thing, im fairly certain I made the whole nightmare thing up? I dont know why i lied about it or if infact i did had nightmares but i have that feeling that it wasnt true. Again, i have no clue, kid me was an asshole.

So the Quake remaster is neat, it has some nice Qol features such as the radial menu with slowdown, makes frantically swapping weapons during combat more doable on a controller. The ogres plain suck to fight on hard mode atleast, those grenades are a pain to dodge at times, they are essentially my least favourite enemy in Quake, the leaper gremlin, the lightning monster are perferable compared to those pricks. Atleast i can get revenge by bouncing grenades off a wall to hit enemies around corners or above and below alcoves. One thing i dont get is that the Quake remaster has a similar addon feature like the recent Doom and Doom 2 ports, where you can download some of the community mappacks and mods that were made. Pointless on pc since you can download them yourself but wonderful on console, you can even download the Nintendo 64 version of Quake to play. Yet heres the thing, the Quake 2 remaster doesnt have that feature. Theres some of the expansions, a new one by the remaster devs and the 64 version of quake 2 but theres no addon feature, no community mods to download on the remaster. Does Quake 2 not have as much a mod following like Quake 1 or did bethesda/zenimax didnt want to bother.

Well thats it for now. See you tomorrow. Feel free to leave some feedback, anons are on atm.